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Ragdoll Launcher is a simple, physics-based arcade game released by ozgames.io. Your mission is to shoot a ragdoll from a cannon and try to move quickly through the city.

Hold the mouse to set launch power
Release to fire the ragdoll from the cannon
Experienced players often recommend:
Using medium power instead of max on early launches.
Aiming slightly ahead of TNT instead of right at it.
Adjusting your angle before worrying about power.
Watching how surfaces change your bounce direction.
A tip I’ve picked up: landing near the edge of a boost target often still counts—and sometimes it sets you up for even better momentum.
One thing I’ve noticed from community discussions is how satisfying the retry loop feels. Runs are short, mistakes happen fast, and you can see progress after only a few attempts.
The unpredictable ragdoll physics.
Hilarious mid-air crashes and lucky recoveries.
“Almost perfect” landings near boosts.
The challenge of chaining multiple boosts in a single run.
Some even treat early launches like test shots—just studying patterns before going for record distances.
Ragdoll Launcher appeals to all ages because every run feels different. That mix of timing, physics, and experimentation keeps me—and countless others—coming back again and again.